ELEMENTS AND PRINCIPLES OF SCENIC DESIGN
THE ELEMENTS OF DESIGN
- Line
- Shape
- Direction
- Size & Scale
- Texture
- Value
- Color
CHARACTERISTICS OF A LINE
Path: Where is it onstage? What is its purpose? Where is it leading? Where is it going? Is it not going anywhere? Does that tell a story?
Thickness: How big is it? How wide is it? How does it's size compare with other lines onstage? Does the thickness change the mood? Is there a significance behind the weight of the line?
Continuity: Is it consistent? Does it stay the same throughout the design? Does it vary? Is the line constantly changing? What does that mean. What kind of a feel does this give off?
Sharpness: Are there sharp lines and angels and/or soft curved lines. How does that change the feel of the play. Does that make the audience feel a particular way?
Contour: Does it outline something? Does it create a shape? How does this assist in telling the story?
Consistency. Are there a lot of lines? Are there a lot of the same lines or are they all different?
Length: Are they short of long. How far do they stretch?
SHAPE
- A shape is a self contained defined area of geometric or organic form.
- The area around the shape can be considered negative space.
DIRECTION
- All lines have direction - Horizontal, Vertical, or Oblique (slanted)
- Horizontal Lines: Suggests calmness, stability, and tranquility.
- Vertical Lines: Gives a feeling of balance, formality, and alertness.
- Oblique (slanted) Lines: Suggests movement and action.
SIZE & SCALE
- Size is the relationship of the area occupied by one shape in relation to another.
Texture
- Texture is the surface quality of a shape - rough, smooth, soft, hard, glossy, etc.
Value
- The lightness or darkness of a color or object
- Tint: The addition of white to a color
- Neutralize: The addition of gray to a color
- Shade: The addition of black to a color
Color
- Indicates its position in the spectrum of on the color wheel
- Primary Colors: Red, Yellow, Blue
- Secondary Colors: Orange, Green, Violet
- Also known as hue.
Color Schemes
- Monochromatic: A single color with different values.
- Analogous: Colors that are next to each other on the color wheel.
- Complementary: Colors that are on the opposite side of the color wheel.
- Triad: Colors that are evenly spaced around the color wheel.
- Neutral: Colors that appear to have no hue. Faded colors.
- Warm: The side of the color wheel that is comprised of reds, yellows, oranges and yellow-greens.
- Cool: White, gray, blue and green (think calming blue waters)
The PRINCIPLES of Design
Balance
Gradation
Repetition
Contrast
Harmony
Emphasis
Unity
Balance
- Symmetrical Balance
- Visual units are arranged to create a sense of equilibrium without repeating identical units with respect to a central line.
- Asymmetrical Balance
- Having party that do not corresponding to one another in shape, size, or arrangement.
Gradation
- A change in an element in regards to itself or the overall composition.
- Linear perspective
- Gradation of slice and direction
- Aerial Perspective
- Gradation from warm to cool and from dark to light.
- Linear perspective
- Gradation can add interest and movement to a shape.
Repetition
- One object or shape repeated.
- Pattern
- A combination of elements or shapes repeated in a recurring and regular arrangement
- Rythm
- A combination of elements repeated, but with variations
- Repetition without variation can become boring.
- Pattern
Contrast
- The juxtaposition of opposing elements
- Complimentary colors
- Light vs. Dark
- Horizontal vs. Vertical
- Contrast is most often used at the point of interest in a composition
Harmony
- The visually satisfying effect of combining similar related elements.
- Adjacent colors, similar shapes, etc.
Emphasis
- Can be applied to one or more of the elements to give it emphasis
- It can draw attention to a singular point in an already monotonous or chaotic composistion
Unity
- Visually pleasing agreement among the elements of the design
- It is the feeling that everything in the work of art works together and looks like it fits.